Chad Prevost
New series · Spring 2026 · Ages 10–13

Meet Iris Blackwood, Detective.

An interactive mystery adventure where you decide what Iris notices, who she trusts, and which lead she follows. Every choice changes the case. Three books, one detective, hundreds of ways to crack it.

Iris Blackwood and the Curse of Hemlock Island
§ How it works

You read. You choose. The case changes.

Every IF/THEN book is a real novel with branching paths built in. Read forward, make a choice, the story remembers. Some endings reward you with a solved case. Others leave the case open, and Iris remembers, too, in the next book.

One case. Many ways through.

An IF/THEN book is structured like a map, not a hallway. Every chapter ends with a real choice, not a fake one. The choices change the story in ways that compound: who Iris trusts in chapter three changes who'll talk to her in chapter nine.

Each book has multiple full endings. Some are wins. Some are honest losses. Some unlock achievements that carry into the next book in the series.

Reading time is roughly 4–6 hours per path. Most readers play through twice or three times to see how the case could have gone differently.

IF you search the boathouse you find the torn page.
IF you confront the caretaker he tells you about the storm.
IF you stay quiet he watches you for the rest of the week.
IF you skip the boathouse you arrive at the lighthouse at dusk alone.
IF you climb the stairs the case ends differently.
A sample branch from Book One
§ What you earn

Solve cases. Earn the rank.

Every IF/THEN book includes an achievement system: case files you can collect, ranks you can earn, secret endings you can unlock by playing differently. Carry them forward in the series.

CASE
Achievement · 01

Cases solved

One badge per case Iris closes. Hemlock Island. The Mansion. The Mayan UFO. Trade them at the back of the book.

CLUE
Achievement · 02

Evidence collected

Hidden clues across each book. Some are obvious. Most aren't. Collect all of them and the final chapter reads differently.

JR
Achievement · 03

Detective rank

Junior, Senior, Lead. Your rank carries from book to book. Higher ranks unlock tougher cases, and the option to disagree with Iris herself.

Achievement · 04

Secret endings

Three to five hidden endings per book. Reach them by playing differently than you did the first time. Most readers find one. A few find them all.

§ The catalog

One detective. And the world around her.

Iris Blackwood leads the imprint. Two more lines sit alongside her, different ages, different genres, the same branching form.

01
Line 01 · Lead title

Iris Blackwood Detective Mysteries

An interactive mystery adventure series for young readers ages 9–13. A young detective, real cases, hundreds of ways through each book. Genre-grounded, character-driven, achievement-tracked.

3 titles available now. Ages 10–13. Print & digital.
Browse the series
02
Line 02

The UBU Adventure Series

Interactive fiction for older readers. Crosses genres freely: sci-fi, horror, western, literary. The format is the same; the stakes are higher, the characters more complex, the moral terrain less certain. Ages 14–17.

3 titles, summer–fall 2026.
The Escape Artist · Point Zenith · Frankenstein: The Unchosen
§ For grownups

Books worth handing over.

If you're the parent, grandparent, teacher, or librarian doing the buying, here's what's actually in your hand.

Three books. One detective. Your turn to read.

Start Book One
Chad Prevost
Books IF/THEN Books The Descent